Three things at once.
I've been on stage since 2010 as a dancer, choreographer and singer. I trained in Iranian classical dance, ballet and contemporary, then kept collecting: parkour, physical theatre, and a singing voice that runs from low baritone to countertenor across traditional, classical, contemporary and rock.
For years I performed with Song of the Goat Theatre. The stage is where I learned everything I know about attention, timing and presence.
I'm also a creative technologist and XR expert, producer and developer, with six-plus years building real-time VR, AR and MR across studios and independent productions. For five years (2021–2026) I was part of KHORA, one of Europe's leading immersive studios and a 600+-project house, where I shipped 25+ of my own as an XR technical project manager and developer.
The work runs on Unity, LAN networking, spatial-media pipelines and institutional XR deployment, across eight-plus EU-funded research programmes (think CRAEFT and TRANSMIXR) with fifty-plus partners.
The overlap is the whole point. I'm most alive when a trained body and real-time technology are in the same room, doing something neither could do alone: an audience present, a performer present, a machine that performs with them.
My dance training isn't a footnote to the engineering. It's part of it.
